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1. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
A resistance bonus per level would be cool, as it would also make remote repair modules more effective hopefully promoting some interesting team play.
- by Kesi Raae Kaae - at 2013.05.25 19:32:00
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2. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
You have a Shotgun and got the jump on me? Too bad, I have a TAR and can spam the trigger and kill you before you kill me.
- by Kesi Raae Kaae - at 2013.05.24 09:56:00
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3. Please remove the only 30 Fittings allowed restriction. - in Feedback/Requests [original thread]
Get 30 extra fittings for 60 days for the low, low price of 50,000 Aurum! 40-day fitting folders now on sale! 80,000 Aurum!
- by Kesi Raae Kaae - at 2013.05.23 11:34:00
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4. The Scout LAV - in Feedback/Requests [original thread]
Their obsoleteness is so glaringly obvious I'm surprised they've been put in to the game as they are. A logistics LAV has twice the fitting slots and a far better tank, with the extra slots on a Logistics LAV you can make them accelerate faster t...
- by Kesi Raae Kaae - at 2013.05.23 11:28:00
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5. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Malicae Destroinen wrote: Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost....
- by Kesi Raae Kaae - at 2013.05.21 10:07:00
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6. Feedback: Madruger faster than Gunloggi unacceptable - in Feedback/Requests [original thread]
But the Gallente HAV's have super duper engines and those shield generators weigh a tonne! How about giving arguments from a gameplay perspective why you think Gallente HAV's should be slower rather than going "armour ways lots irl gallente tanks...
- by Kesi Raae Kaae - at 2013.05.19 19:59:00
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7. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Having to use loads of fitting mods to fit all proto guns and HP mods, really, do you expect any different?? It's the same for Armour tanks.
- by Kesi Raae Kaae - at 2013.05.17 14:49:00
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8. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
ImpureMort wrote: Kesi Raae Kaae wrote: Why do whiners always forget the massive damage advantage Shield HAV's enjoy (lows can be filled with damage mods, Armour tanks can't really sacrifice their low slots) when whining about the difference...
- by Kesi Raae Kaae - at 2013.05.17 14:44:00
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9. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Why do whiners always forget the massive damage advantage Shield HAV's enjoy (lows can be filled with damage mods, Armour tanks can't really sacrifice their low slots) when whining about the differences between the HAV's?
- by Kesi Raae Kaae - at 2013.05.17 14:17:00
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10. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Real life comparisons from a CPM member /o\
- by Kesi Raae Kaae - at 2013.05.17 11:10:00
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11. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
LittleCuteBunny wrote: Might as well just remove the light weapon slot from scouts and logis, and remove the heavy weapon slot from heavy dropsuits. Nevermind just delete all classes. dust.dead.game. Wait, what are you going on about?
- by Kesi Raae Kaae - at 2013.05.16 12:41:00
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12. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Now for Logistics examples; Quote: Minmatar Medium Frame Minmatar Medium Frame Skill Bonus: 10% to PG/CPU and 5% to ammo carried per level CPU: 150 (225 at all level V) PG: 30 (45 at all level V) Shield: 150 Armour:135 Movement speed: ...
- by Kesi Raae Kaae - at 2013.05.16 11:12:00
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13. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Bumping this thread with more detailed examples, looking at how a Assault dropsuit could compare to a medium dropsuit stats-wise. Quote: Minmatar Medium Frame Minmatar Medium Frame Skill Bonus: 10% to PG/CPU and 5% to ammo carried per l...
- by Kesi Raae Kaae - at 2013.05.16 10:57:00
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14. [Request] Infantry Armor Plates - in Feedback/Requests [original thread]
What about armour plates giving a penalty to strafe speed only but leaving sprint speed unaffected? Or they give a stamina penalty? Or have many different kinds of plates giving different penalties for more variety?
- by Kesi Raae Kaae - at 2013.05.13 18:30:00
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15. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
I don't think this thread should get bogged down in the Logistics specifics, the point Iron Wolf is making is that Logistic suits should be specialized in to their role and be slightly weaker than basic medium frames in straight up combat. Similar...
- by Kesi Raae Kaae - at 2013.05.13 16:24:00
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16. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Moonracer2000 wrote: I think removing standard/advanced/prototype suits and just giving the one suit better CPU/PG as you upgrade the skill will create the same problem we have now where you get to the tech 2 standard and it feels like you are...
- by Kesi Raae Kaae - at 2013.05.12 20:31:00
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17. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Removing Basic, Advanced, and Prototype suits, making sure every suit has a special feel to it, and keeping the monetezation in to keep the business going are the highlight points of the idea. It's baffling that CCP...
- by Kesi Raae Kaae - at 2013.05.12 16:59:00
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18. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Also in your first post you mention resist bonuses, I would shy away from suggesting these to CCP, except on maybe the Sentinel, as they offer very little over a ase HP increase on dropsuits and would just confuse people. Resist bonuses do three ...
- by Kesi Raae Kaae - at 2013.05.11 18:47:00
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19. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
I've been thinking more about how Aurum suits would fit in to a Dust where there's only a single tier of suits, and using my previous post's example figures I've come up with a rough idea: Quote: Minmatar Medium Frame Starts with 100 PG...
- by Kesi Raae Kaae - at 2013.05.11 18:38:00
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20. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
In EVE it's like this: Rifter (Tech 1 Frigate) Minmatar Frigate Skill Bonus: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level Wolf (Tech II Assault Frigate) Minmatar Frigate Skill Bonus: 5% bonus to S...
- by Kesi Raae Kaae - at 2013.05.10 15:20:00
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